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Exploring AI Architectures for Theme Parks

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POSTED IN: Cognitive Wingman

Using AI for AI: Exploring AI Architectures and Frameworks for Authentic Interactions in Theme Parks

Full Deck here PDF:

https://drive.google.com/file/d/1WD5mhDfz01TvE7GwfuU483PMaY499Vfu/view?usp=sharing

 

“Animate” Characters
•Conversations
•Continuity
•Emotion & Identity
Content
•Stories.  Moments.  Connections.
•Frameworks for ‘day long interactions’
Personalization
•Sensemaking systems “know you”
•Flavors of people. 
•Role playing and Fantasy.  Imagine.
Brand Amplification
•Surface more characters (e.g. MCU)
•Monetization options
Venue / Crowd Management
•Dynamic Load Balancing
 

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About the Author

Ryan Anderson

Ryan Anderson

Hi! I like to play with data, analytics and hack around with robots and gadgets in my garage. Lately I've been learning about machine learning.

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Cognitive Wingman - Never Walk Alone

Created: December 20, 2016

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